Moonlighter 2: The Endless Vault is out now in early access with newly roguelike dungeons and more puzzling inventories

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A 3D store  interior successful  Moonlighter 2, with items displayed connected  plinths for wandering customers. Image credit: 11-Bit

It's been 7 years since the archetypal Moonlighter, and successful each that time, I've someway ne'er noticed that the rubric is simply a notation to sleepless penury. My caput jumped to the relation of moonlight with magic and romance, skimming cleanable implicit the little enchanting consciousness of "moonlighting" arsenic moving a 2nd occupation aft dark. Luckily, this cognition has dawned connected maine conscionable successful clip to softly kneecap my enthusiasm for Moonlighter 2: The Endless Vault, which launches into aboriginal entree today, and appears rather a spot antithetic from its predecessor.

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What's the same? Well, it's inactive a real-time action-RPG astir having a 2nd occupation arsenic a colony storekeeper. By day, you banal shelves with potions, etcetera and enactment the till. By night, you caput into the catacombs to replenish your wares.

What's changed? Well, it's present a 3D crippled with an angled third-person camera, alternatively than a top-down pixelganza. They've besides moved distant from the archetypal Zelda oregon Binding Of Isaac-style dungeon format. Instead of an expanse of rooms that seal you successful till you've killed each their monsters, you'll beryllium picking from branching paths arsenic successful a roguelike specified arsenic Hades.

The inventory absorption broadside has been re-puzzlified with (for example) caller items that devour adjacent items, possibly gaining successful spot for each treasure they eat. The store absorption worldly is much elaborate, with caller modifiers to boost the worth of different homely goods.

Developers Digital Sun and publishers 11-Bit aren't definite however agelong it'll beryllium successful aboriginal access. The existent mentation includes 3 dungeon biomes with their ain enemies, astir 120 relics, 4 main weapons, and astir 100 store and dungeon perks. The last mentation volition person much environments, bosses, loot, NPCs, quests and communicative stuff, positive expanded store systems, events and customisation options. All this positive the customary bugfixes and wide improvements.

Read much connected Steam. I enjoyed the archetypal Moonlighter, and I'm uncertain astir the caller dungeons and ocular direction, but the inventory and store enhancements dependable worthwhile connected paper. To ellipse backmost to my intro, I'm a spot acrophobic that I tin beryllium persuaded to place exploitative oregon precarious moving conditions if they're presented to maine successful fluffy phantasy language. Please bash not commencement referring to unit cuts arsenic Ye Olde Layoffs, publishers.

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